Case Study: Santatize Yourself App

March 30th, 2012 by Caitlin Rose

Background

Every year, Hyperquake tries to find a new and exciting way to show appreciation for our clients. In the past we have sent out more traditional gifts such as books and cards, but this year we wanted to send something different and more importantly, something that would demonstrate how Hyperquake and its brand have evolved within the last year. Aside from the gift itself, Quaker’s love to give back and chose to use our innovative idea as a way to thank clients, as well as show support for a local charity, at the same time. Our Daily Bread was selected as our charity due to our prior involvement with the organization and our appreciation for what they do for the local community.

Existing Brand Experience

When it came time for Hyperquake to brainstorm holiday ideas, we immediately decided that this year’s gift would be different. In the past year our brand has evolved and our abilities and talents have expanded. With the success of OFFF and our first mobile app, we chose to encompass these new talents and show our clients what we’re capable of.

 

Brand Evolution Solution

After multiple brainstorms regarding our holiday gift, we finally settled on the idea of a mobile app. With the help of research and scouring the internet for ideas we decided to create an interactive app that would allow our clients and friends to “Santatize” their photos. This allowed them to personalize their personal photos with festive accessories, as well as share their creations within the app and on Facebook.

The Santatize app was a way of demonstrating how our own Hyperquake brand has evolved from traditional printed holiday cards into a completely mobile and online experience.

In order to spread the word about Santatize, we paired the app and Facebook page with a Santa Beard mailer. This further demonstrated our creativity by adding to the overall experience of the app and again allowing users to submit photos of themselves wearing the beard in support of our charity.

Results

259 total downloads: 227 iPhone, 32 Android.

Over 200 photos submitted to the Facebook gallery.

 

 

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Is information too easily communicated?

March 28th, 2012 by Kate Kovalcin

I have an entire board on Pinterest dedicated to infographics. They’re beautiful, carefully crafted pieces of information, to make it easier to digest. We should love them! It’s like reading a picture book for adults. However the increasing surge in infographics in recent years has caused us to be bombarded by information we otherwise wouldn’t really care about. But they looked cool, right? At first, we believed them. Sometimes startling pieces of information rapidly going viral up and down Twitter and Facebook feeds, it would spark public astonishment: “HOW COULD THIS BE? HOW DID WE NOT KNOW?!” And then we all lived in an ideal world where we would change whatever startling habits were going to give us cancer tomorrow, and then forget about it 5 minutes later.

Now, we seem so jaded by the astonishing information, that we tend to not even believe it anymore. Today, an infographic posted on FastCo. caught my attention, Red Meat is Killing Us. I’m always curious about things dealing with food, since it is my favorite thing in the world and all, so naturally I clicked on it. I read through these astronomical numbers (and despite being vegan and patting myself on the back for not adding to the statistic) and I didn’t wholeheartedly believe what it was telling me. It was just too crazy, right?

I read through the comments on the post. And there was a definite backlash on this graphic:
“The graphics are confusing, misleading and a little too retro.”
“I’m a vegetarian and even I found this completely offensive. Scare tactics.”
“This infographic is awful. Please don’t post anymore like this. It’s misleading. Fast Co, you should know better.”
And my personal favorite, “Seems like a pretty hysterical piece assembled very likely by a flaming vegan.”

The author responded to these comments with a link to a New York Times article where the information had come from.

I clicked the link, read through the article, and I felt at ease about the information. But, why? Why do we suddenly not trust these beautiful displays of information in exchange for just reading them first hand? The commenters on the original FastCo. post seem to feel that the information was somehow skewed based on the designers’ possible personal beliefs. Even when infographics have links, cited sources, and all of the other credentials that published news sources do, we still do not trust them as much. Is it because of the fact that it is designed that we feel that another person’s hands have been stirring up the information pot? Possibly. Or could it be that we just don’t want the information laid out so easily if it is things that we don’t necessarily want to digest? As designers, our first priority is to communicate information clearly and effectively. How can we elevate infographics to be back to their respectable, trustworthy glory days without alienating our viewers in the process?

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Aspirational Design

October 5th, 2011 by Caitlin Rose

Human beings are unhappy. We are born wanting more.

Chris Heile suggests that marketers are guilty of making empty promises to consumers, ultimately leading them to constantly want more. The AdClub recently hosted the Digital Non-Conference where our very own Chris Heile provided a keynote presentation that was both inspirational and thought provoking. Chris posed the question: Do we really believe everything promised to us in a commercial or advertisement? It made me re-evaluate the relationships I have with brands.

I’ll admit, I am a loyal “girly” magazine reader. I’ll spend $5 on magazines with headlines such as “how to get sexier hair” and “his girlfriend wishlist.” I always want to know the next best thing and how I can get my hands on it. Similarly, I can only assume that men reach to magazines such as Men’s Health to discover how to get “your best body ever” and to “download this—and live longer!” Seems pretty ridiculous, right?

In their new commercials, Toyota suggests that if you’re a middle-aged couple you could instantly have more friends than your teenage son or daughter and a more active, fun lifestyle just by purchasing a Venza.

All of these empty promises made by marketers leave us wanting more. Based on a study by Michael Eysenck, Chris suggests that when we finally have the financial stability to audaciously spend on a Lamborghini, we’re instantly not rich enough and must get rich enough to buy a Maybach. When something good happens to you, like buying that new car, you’ve reached a new threshold and you are now driven to supersede it.

Chris suggests that relationships today between marketers and consumers, are “one night stands,” and that they should be long-term relationships of mutual growth with the thought that they are better together than apart. That’s what we want in our human relationships, right? So why should it be any different than the relationships we develop with the products we buy?

That’s where aspiration comes in. Aspirations are fulfilling. They are tied to values and beliefs. They reflect fundamental truth. They don’t require validation from others.

Exhibit A: Janet Champ’s Nike ads circa 1990.

That is not an empty promise- that is aspiration. Pulling at our heartstrings causing us to develop a life-long, spiritual connection to the brand.

Chris went on to explain the deeply personal connections that aspirational design creates, for example, Apple. What can you not create with an iSomething? Chris showed an entertaining family video that he created with his iPhone, iPad, iMovie- catch my drift? Apple pushes boundaries and provides their loyal consumers with the tools they need to enhance their lives.

Tom’s shoes builds their brand on the promise that they will donate a pair of shoes to kids in need for every pair you buy. How awful am I for not owning a pair? And that’s exactly the point: brands need to build long-lasting promises with their consumers.

A consumer knows when you’re insincere in your efforts. They can see right through your attempt to increase your top and bottom line. Consumers have the tools, now more than ever, to research your brand and everything it stands for. Then they make a decision based on their research. The greatest opportunity brands face is a lack of understanding their consumer. Understand your audience and what you mean to your desired audience. Target those who have the greatest potential for growth and find out what they are trying to achieve in their lives along with what their values are. If you understand your consumers, they will build a long lasting relationship with your brand.

Chris left us with some final thoughts:

1. Don’t simply look at consumers and where they are today. They want you to lead them to the next step and add value to their lives.

2. We have a responsibility. As marketers, we touch and influence many lives, we should impact them.

3. They grow. We grow. Consumers grow because of us, we grow because of them.

“You are not here merely to make a living. You are here in order to enable the world to live more amply, with greater vision, with a finer spirit of hope and achievement. You are here to enrich the world, and you impoverish yourself if you forget the errand.” – Woodrow Wilson

And last but not least, we, as marketing and technology professionals, are doing great work. Continue to help people and push them forward.

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A step forward BACK to healthcare’s past

September 26th, 2011 by Matthew Cole

Transform 2011 Logo

Fellow Quaker Kit Shea and I recently attended the Mayo Clinic’s Transform 2011 conference in Rochester, MN. Billed as a multidisciplinary event that focused on the transformation of the delivery and very experience of healthcare in the in United States through innovation and design, the sessions we attended and stories we heard proved to be nothing less than exceptional. Many of the speakers left lasting impressions, but one in particular makes for an interesting case study in evolution through the utilization of readily accessible technology.

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Which is evolving faster, brands or technology? The not so surprising answer.

September 16th, 2011 by chris.heile@hyperquake.com

Brands have always leaned heavily on technology. One might even say that brands owe their very existence to technology. After all, television, radio and print are what created mass brands in the first place. In the early days, we didn’t need to know how these analog systems worked or how to get the most out of them. Much like the computer you’re reading this on now, it didn’t require a technical degree to use it.

Today, technology is infiltrating every corner of our lives and with it has come an explosion of new interaction points with consumers. Clearly, our understanding of how technology works and how to use it as marketers must evolve. And in a dramatic way.

No longer can we get by without understanding the inner workings of these interrelated systems. We need to know how to customize and manipulate the many diverse parts to best fit our unique consumers and our unique brands. To be successful, we have to think more like programmers and less like users. Traditional media, social media, mobile media, web media, websites, blogs, CRM, SEO, SEM and everything new and exciting lurking around the corner must be mastered and programmed in order to see its true potential. And we haven’t even scratched the surface.

Every technology has a precise purpose and a particular effect. Each touch-point influences and appeals to very different groups of consumers. We now have the ability to program and optimize this vast network of technologies and media in our favor. To test out and prove what truly impacts sales, awareness, loyalty and short and long term growth. To eliminate waste and redundancy and track how every penny we spend drives consumer action.

To succeed in this increasingly complex, technology-laden world, we must be world-class hackers, manipulating data and technology to our own benefit.

Take advantage of this immense power and use it wisely to the peril of your competition.

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PBJ #8

July 5th, 2011 by rachel.mason@hyperquake.com

Focusing on our goal of creating an interface to encourage people to explore new places, events and areas of Cincinnati, we began brainstorming user stories. Each of us thought of the possible desires a person might have for using the app and created narratives in the frame of, “As a { role }, I want { feature }, so that { benefit }.” For example, “As an indecisive person I want an app that helps me make decisions, so I can spend less time debating.” We had many great responses. There were differing scenarios across the spectrum, ranging from general to specific. Some user narratives overlapped in content, while others were unique.

To filter the stories, we will bucket the narratives and try to define the features and benefits we’ve suggested. Next we will have to determine which narratives are most relevant to our goals so we can focus our attention as we continue to develop our ideas.

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PB&J #7

June 30th, 2011 by Matthew Cole

Today’s meeting took us a few steps back from sketching/mapping out the app to reevaluate who and what the app is for. Some of this reappraisal arose from the weekend’s outings by a few Quakers, who came back with a few jotted notes and ideas about their adventures. In short, we began to see that heading down one path would lead to the creation of more of a “Suggestion” app instead of the “Choose-Your-Own-Adventure” direction that had previously resounded among all of us. To stay on track, we need to remember our core goal:

“Create an interface to the city that encourages people to explore new places, events and areas of Cincinnati.”

With that in mind, our next step is to begin setting up some use-case scenarios from the perspectives of several potential users (e.g. Visitors to Cincy, Bored long-time Residents, New-to-the-town Users and Users taking out family or friends (Entertaining)). These scenarios will serve as guideposts for development, keeping us focused on our users and what they will potentially be doing with the app.

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Are You Pinterested?

January 20th, 2011 by Dan Barczak

It’s no secret that Yahoo is in a troubled place. I’m a huge Delicious user…well, used to be. Yahoo may be looking to sell bookmarking service Delicious and “sunsetting” a number of other web services. Preceding this debacle was a massive round of layoffs that affected over 500 employees. Many have tried to pinpoint where Yahoo went wrong (i.e. product strategy, leadership etc.), but this infographic, titled “The Rise And Fall Of Yahoo,” gives you a play by play of the company’s history, acquisitions, highs, lows and more.

While I’ve got about 2000 bookmarks saved via Delicious, I’ve decided to get wrapped up into Pinterest, which takes care of my biggest desire that Delicious could never fulfill…the ability to quickly see quick thumbnails of your inspiration. You can easily create different “boards” of inspiration…I chose titles like Design, Tech, Style, etc.

Chuckbees is working on a little Labs giddyup to incorporate Pinterest into how we gather inspiration here at HQ. Can’t wait.

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Calling All Sculptors! Tired of Getting Your Hands Dirty?

November 30th, 2010 by Chris Strong

So, I’m by no means a sculptor. I don’t know the first thing about it or how to do it. (Though I do remember sculpting a box in some 9th grade art class. Didn’t turn out well…)

Regardless, I can appreciate how awesome this new iPad app — Beautiful Modeler — is and the potential impacts it might have on sculpting in general in the 21st Century. Plus, it lets you sculpt without ever having touched the clay, thus your hands stay clean. (Bonus!)

So what is it? Well, Beautiful Modeler is an iPad application that allows you to mold virtual clay on your iPad into whatever model you want. There are apparently no limitations (from what I read in the article about it here) as you can stretch the clay, squeeze it, twist it around, etc. Basically, my take is whatever you can do with real clay, you can do with this. Pretty cool. While you are using your iPad to creating your masterpiece, the model you are creating is displayed on your laptop or desktop computer. This allows you to better see what you’re actually sculpting.

From there, once you finish your model, you can actually print it out, export it as an STL file and fabricated it immediately. There is a video that shows the whole process here:

All this was created by the Karl D.D. Willis. More info on him and his work here.

As the article points out, the potential impacts of this tool are pretty huge. For many, using CAD software for 3-D modeling just isn’t an option. Why? Well, apparently it’s pretty hard to learn and sometimes even harder to actually use. For those designers out there that actually want to use it to produce their own stuff, it seems as if it may be more of a hindrance than a help. I’m no pro on this, so don’t quote me. I’m just passing along what I read and hear.

If sculpting is as easy as this video makes it out to be though, I might just need to take it up. A new generation of Michaelangelos may soon be born.

Posted in Technology | 15 Comments »

HyperQuake Creates Our Own Environment In The UK

October 6th, 2010 by Chris Strong

So, we’ve been traveling internationally lately (well, at least our ‘Create Your Own Environment’ poster has).

No way you say? Yes, way. It’s like we’re playing our own game of the hit 1990′s PBS game show Where In The World Is Carmen Sandiego.

From September 13th through the 24th at the Bower Ashton Campus of The University of the West of England in Bristol, HyperQuake’s own ‘Create Your Own Environment’ poster was on display in a laser cutting exhibition called ‘Drawing with Fire.’

We Created Our Own Environment! In the UK!

Featured alongside a variety of other excellent artwork curated by Tom Sowden, the exhibition aimed to showcase the variety of interesting and truly innovative ways in which artists and designers of all sorts are using laser cutting to work with paper.

Drawing With Fire Exhibition

Tom was kind enough to share some images (courtesy of Natalie McGrorty) that were taken of the exhibition, which have been featured throughout this post. You can also check out more of Natalie’s work at her Flickr gallery too, though I’m not sure if she’ll be posting any images from the exhibition there or not.

Drawing With Fire Exhibition

For a complete look at and write up of the exhibition go on over the where the University has archived everything online on their bookarts website here.

Drawing With Fire Exhibition

We’re of course very proud and honored to have been asked to have our work showcased in this exhibition so far away from home. It’s pretty humbling and very awesome. We here that the exhibition might be traveling to the Enschede, Netherlands as well to visit the ArtEZ Institute of Arts sometime in January. So for all our friends and followers over in the Netherlands, make sure to go check out the exhibition when it makes it way to town.

Thanks again to Tom and Natalie for sharing some of the photos with us!

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