OFFF Part 5: Vasava

October 28th, 2011 by matthew.cole@hyperquake.com

Following The Mill was the Barcelona-based communication design studio Vasava. This 18-person shop specializes in cross-media projects: print, web, motion, 3D animation and video. They, like the presenters before them, have also managed to work with an array of big-time, forward thinking brands like Nike, Adobe, Diesel, Rocawear and Budweiser.

Vasava began their presentation with an impressive OFFF Cincinnati video for the speaking artists and designers, people who “make our lives easier,” drawing an intentional parallel between modern-day designers and trades men and women of the past. There will be a link posted as soon as I find one.

Vasava presented six points that inhabit successful design: 1 Teamwork, 2 Effort, 3 Inspiration, 4 Cohesion (bringing the message across all channels successfully), 5 Evolution (adapting to the changing landscape of design) and 6 Technology. The work presented covered a lot of ground, from print and clothing design for Nike and Rocawear to motion and interactive-based pieces for Diesel and Hennessy. I have to point out at least one example of their solid type work. And you have probably seen some of their work for Adode’s “Adobe&” campaign.

OFFF Part 4: Jeff Stevens/The Mill

October 28th, 2011 by matthew.cole@hyperquake.com

The first presentation following our lunch break was Jeff Stevens, the Design Director at the visual effects studio The Mill. The Mill is no joke. They have won A LOT of awards (including Oscars) in a field that has no shortage of over-the-top creative studios. The Mill has offices in New York, Los Angeles, London and Singapore and produce work for a wide breadth of clients including Pepsi, Adidas, Johnny Walker, Audi and Sony.

The Mill began as a post-production digital art and effects facility for ideas that had already been put into motion. The Mill now creates it’s own creative content. They don’t just set the tone. This was somewhat of a challenge, almost staring a new company within the company. When The Mill as a whole began to embrace this idea, they realized it wasn’t that far a jump from the work they were already doing. Centering design as their core focus (not just viz effects and cg implementation) bridged the gap into content creation. There is an element if risk here, but it’s taking these risks that lead to new frontiers.

Judging by the examples presented, this risk seems to be paying off for The Mill.

P.S. Take a few minutes and watch the behind-the-scenes video of the creation of their touchscreen portfolio. Pretty amazing.

OFFF Part 3: Lernert & Sander

October 28th, 2011 by matthew.cole@hyperquake.com

The Last presenters of the morning at OFFF Cincinnati were the Dutch artist/directors Lernert & Sander. Their work is primarily video-based with a flair for dark humor. Perhaps you saw their “Chocolate Bunny” video (which was apparently made for children?) that was making the rounds on the web a few years ago.

Continuing the thread from the previous presenters, there is an element of play and experimentation in their work. And like Julien Vallée, Lernert & Sander make use of tactile objects in their narratives (“It’s REAL!”). But in Lernert & Sander’s ideas, there is a layer of darkly humorous provocation, even in commercial work (check their posters for the Amsterdam Gay and Lesbian Film Festival). “When we’ scared to pitch, we know it’s good.”

In taking this risk to provoke, Lernert & Sander create work that draws and audience to itself. Be brave. Get uncomfortable. Get creative.

OFFF Part 2: Julien Vallée

October 28th, 2011 by matthew.cole@hyperquake.com

The second presenter at OFFF Cincinnati introduced a mixture of handcraft and tangibility into the digital realm. Julien Vallée is a Montréal-based designer and art director whose work incorporates physical objects and hand-built craft as the creative foundation of his work, weaving this tactile experience into video overlaid with digital effects and/or manipulability that develop rich narratives. If this sounds like a long process, it is, and it is this idea of process that became the hero of Julien’s presentation.

A simplified ethos of Julien’s work could be something approximate to “Storytelling through Experimentation.” But at the core of this ethos, Julien, like Brosmide, also made the case for for the idea of play in the act of creating. This aspect of play is about exploration and curiosity for Julien, which is essentially a creative process. And some of his work even makes use of the process of creating as a intrinsic aspect of the finished product.

The tactile nature of Julien’s work really makes it stand apart, which is an important lesson in terms of creative processes for all of us to take home. In short, our creative ideation should never hinge on our intentions of digital implementation. Julien made an explicit case for thinking of design programs (he uses After Effects on these projects) as simply tools . . . In other words, just another pencil.

So go play. Be curious. Experiment with processes you’re unfamiliar with. This is the heart of creativity.

OFFF Part 1: Brosmind

October 28th, 2011 by matthew.cole@hyperquake.com

The first presenters at OFFF Cincinnati served as a great reminder that the creative collaboration being celebrated by the OFFF festivals is not isolated to the computer screen. Barcelona’s Brosmind is a duo (brothers, actually) that create mainly advertising illustration work for a range clients including big-timers like Virgin, Honda, Gillette and Nike as well as gig posters and designed objects (this has inspired me to try to initiate a Cincinnati-design-agency soapbox derby league … I’m not kidding, email me. Let’s do this).

To put it simply: Brosmide has fun with their work.There’s a great whimsy and tongue-in-cheek narrative in their work that makes it easily recognizable and and inevitably smile-inducing. Their presentation reflected as much, both managing to rock full-body costumes (like the ones their characters wear on their homepage). Their illustration style was heavily influenced by the toy-abundant pop culture of the 80s (A-Team, G.I. Joe, Marvel Comics, etc) and their tireless drive to contribute to and recreate the stories and heroes that influenced them. It became pretty clear within just a few minutes of their presentation that this duo’s creativity and success is tied in directly with their ability to hang on to the creative innocence of being a kid, i.e. not being scared to follow impulses, to see the world with the lens of wonder and excitement and, most importantly, to have fun doing whatever it is you are doing.

In short, stay a kid at heart in your creative exploits (and/or your life in general). That set of eyes and air of innocent wonder can lead down a creative road that is fun for you, your clients and your audience.

P.S. This was definitely the first conference presentation I have ever been in that incorporated a live FaceTime chat with the presenters’ mother. Again, kids at heart.

The Kick OFFF

October 27th, 2011 by Caitlin Rose

Before the kick OFFF tonight, we would like to highlight some of the press OFFF Cincinnati has been getting around town and on Twitter (#offfcincy). There is a great energy around the office today in angst of the reveal of the rest of our hard work for the event. We are very excited to finally experience the app installation, see the reactions of the festival attendees and of course watch the presenters in awe. HQ will be live blogging, tweeting, instagraming, etc. throughout the entire event, so if you’re unable to make it- live vicariously through us!

Media Buzz Highlights:

Our creative director, Dan Barzcak, made his television debut on Sunday morning on the U.S. Bank Business Watch on Local 12 to talk about OFFF coming to Cincinnati and what it means for our creative community.

U.S. Bank Business Watch – 10/23/2011 – OFFF Cincinnati

Evan Wallis’ feature story in Soapbox.

Some of our favorite tweets:

@lisacmaly: WOOO RT @rcayabyab: it’s kick off day for #OFFFCincy! who else is stoked! :)

@mikeranochak: Rain? Who cares. It’s #OFFFcincy day!

@pepsalazar: Geting ready for offf on tour today. #offfcincy @OFFFest starting the day having breakfast @HyperQuake with @leannemwagnerMeet u @CincyCAC

@rcayabyab: i’m pretty stoked it’s #OFFFCincy week! can’t wait for the event AND the after party!

We hope everyone enjoys OFFF Cincinnati tonight & tomorrow and a huge thanks to everyone who brought this amazing festival to Cincy!

OFFF Collaboration Project app

October 13th, 2011 by LeAnne Wagner

The OFFF Collaboration Project is an experimental art installation that Hyperquake is working on for the OFFF Cincinnati event. It’s pretty simple. We created an iPhone and Android (launching soon) app that sends users photo prompts, or tasks, in the weeks leading up to the OFFF Festival. The task may be as simple as “Find a letter ‘F’” to more interpretive tasks like “Happy”. The images collected by the app will be compiled into large animated murals which will be projected on the walls in the lobby at the Cincinnati Contemporary Arts Center during the OFFF Festival. The murals will be a mix of participant collections, stories and composed pieces. Any app users that complete all the tasks by Friday, October 28th will be rewarded with a limited edition OFFF Cincinnati screen printed poster, created by YES Gallery. Posters will be distributed at the Contemporary Arts Center during the event.

App users have the option to share their task photos live on the built-in Twitter stream #OFFFCincy. In addition to sharing photos, the stream keeps users in the loop on latest festival news and chatter on the festival. The app will also allow users to participate in real-time tasks and games during the OFFF Festival and will send pertinent reminders of events happening throughout the day.

The OFFF Collaboration Project is our simple (if not obvious) metaphor for the OFFF Festival. Many people coming together and sharing to make something bigger. Separate we are but one voice. Together we are louder. Stronger. Better.

Get the OFFF Collaboration Project app: http://offfcincinnati.com/#/mobile-app

And we’re OFFF…

October 12th, 2011 by LeAnne Wagner

The creative community in Cincinnati is all a buzz this week over the much anticipated release of OFFF Cincinnati tickets. And if you’ve had a chance to check out the speaker line-up, you understand why. As an active member of the Cincy design community, I’m not only stupid excited about the amazing speakers that will be visiting our fair city, but also about what OFFF Cincinnati means on a couple of other levels for Cincinnati.

There’s the obvious. OFFF is a well-respected and celebrated festival that has run primarily in major European cities for the past decade. The past presenters line-up looks like a who’s who of the digital art scene. Now, as the festival hits the road to start its first ever international traveling tour, Cincinnati has been graced as its first destination. Major PR points there.

And why little ol’ Cincy, some may ask? A large part of that can be accredited to the tireless staff at the CAC (Cincinnati Contemporary Arts Center) who fostered the relationship with festival founders Pep Salazar Garcia and Hector Ayuso, inviting them and the OFFF festival to their beautiful Zaha Hadid home. I don’t doubt that Pep and Hector were excited by the CAC to begin with, based purely on the stellar rotation of exhibits that are curated under its roof, as well as the phenomenal level of community outreach and education the center contributes. These factors alone present a strong case, but I’d like to think that they were also excited by the potential they saw in the creative community.

We’re not New York City or San Francisco, but we are a community that creates influential and innovative work for some of the top companies in the world. The spirit of OFFF is about the future, connecting and collaborating. Bringing people together to learn something new from their peers, refresh their perspective on the industry and charge the community with the passion to do more. Something I think we could use a healthy dose of here in Cincy. A rallying around our profession to celebrate and share the unique thinking and design that comes out of Cincinnati.

OFFF is the perfect catalyst for this. Establishing the CAC as our neutral playing ground to leave agency allegiances behind and be inspired by and embrace the future of our industry and community. I think I speak for a lot of people when I say, I hope OFFF Cincinnati is just the beginning of more exciting design centric events to come, ushering in a new spirit of collaboration and camaraderie here in Cincinnati.

See you at OFFF!

Aspirational Design

October 5th, 2011 by Caitlin Rose

Human beings are unhappy. We are born wanting more.

Chris Heile suggests that marketers are guilty of making empty promises to consumers, ultimately leading them to constantly want more. The AdClub recently hosted the Digital Non-Conference where our very own Chris Heile provided a keynote presentation that was both inspirational and thought provoking. Chris posed the question: Do we really believe everything promised to us in a commercial or advertisement? It made me re-evaluate the relationships I have with brands.

I’ll admit, I am a loyal “girly” magazine reader. I’ll spend $5 on magazines with headlines such as “how to get sexier hair” and “his girlfriend wishlist.” I always want to know the next best thing and how I can get my hands on it. Similarly, I can only assume that men reach to magazines such as Men’s Health to discover how to get “your best body ever” and to “download this—and live longer!” Seems pretty ridiculous, right?

In their new commercials, Toyota suggests that if you’re a middle-aged couple you could instantly have more friends than your teenage son or daughter and a more active, fun lifestyle just by purchasing a Venza.

All of these empty promises made by marketers leave us wanting more. Based on a study by Michael Eysenck, Chris suggests that when we finally have the financial stability to audaciously spend on a Lamborghini, we’re instantly not rich enough and must get rich enough to buy a Maybach. When something good happens to you, like buying that new car, you’ve reached a new threshold and you are now driven to supersede it.

Chris suggests that relationships today between marketers and consumers, are “one night stands,” and that they should be long-term relationships of mutual growth with the thought that they are better together than apart. That’s what we want in our human relationships, right? So why should it be any different than the relationships we develop with the products we buy?

That’s where aspiration comes in. Aspirations are fulfilling. They are tied to values and beliefs. They reflect fundamental truth. They don’t require validation from others.

Exhibit A: Janet Champ’s Nike ads circa 1990.

That is not an empty promise- that is aspiration. Pulling at our heartstrings causing us to develop a life-long, spiritual connection to the brand.

Chris went on to explain the deeply personal connections that aspirational design creates, for example, Apple. What can you not create with an iSomething? Chris showed an entertaining family video that he created with his iPhone, iPad, iMovie- catch my drift? Apple pushes boundaries and provides their loyal consumers with the tools they need to enhance their lives.

Tom’s shoes builds their brand on the promise that they will donate a pair of shoes to kids in need for every pair you buy. How awful am I for not owning a pair? And that’s exactly the point: brands need to build long-lasting promises with their consumers.

A consumer knows when you’re insincere in your efforts. They can see right through your attempt to increase your top and bottom line. Consumers have the tools, now more than ever, to research your brand and everything it stands for. Then they make a decision based on their research. The greatest opportunity brands face is a lack of understanding their consumer. Understand your audience and what you mean to your desired audience. Target those who have the greatest potential for growth and find out what they are trying to achieve in their lives along with what their values are. If you understand your consumers, they will build a long lasting relationship with your brand.

Chris left us with some final thoughts:

1. Don’t simply look at consumers and where they are today. They want you to lead them to the next step and add value to their lives.

2. We have a responsibility. As marketers, we touch and influence many lives, we should impact them.

3. They grow. We grow. Consumers grow because of us, we grow because of them.

“You are not here merely to make a living. You are here in order to enable the world to live more amply, with greater vision, with a finer spirit of hope and achievement. You are here to enrich the world, and you impoverish yourself if you forget the errand.” – Woodrow Wilson

And last but not least, we, as marketing and technology professionals, are doing great work. Continue to help people and push them forward.

A step forward BACK to healthcare’s past

September 26th, 2011 by matthew.cole@hyperquake.com

Transform 2011 Logo

Fellow Quaker Kit Shea and I recently attended the Mayo Clinic’s Transform 2011 conference in Rochester, MN. Billed as a multidisciplinary event that focused on the transformation of the delivery and very experience of healthcare in the in United States through innovation and design, the sessions we attended and stories we heard proved to be nothing less than exceptional. Many of the speakers left lasting impressions, but one in particular makes for an interesting case study in evolution through the utilization of readily accessible technology.

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